Mod: UP - GA - Advanced Carrier Techs V1.7

Description: This mod makes Carrier tech researchable at the same time as Battleships and reintroduce a lot of techs giving access to all three kinds of fighter carrier modules, starbase modules and planetary defense improvements. Be prepared for some serious resistance if the AI decides to defends its worlds with those !

Notes:

Change Log:

V1.7
Minor blueprint change - for v2.2
V1.6
Bug Fix: Assault Carrier template and Ladgerda FlagShip no longer bypass the limit of one carrier module type per ship.
V1.5
Carriers modules now provide 12 fighters instead of 8
V1.4
Removed mass % increase and set static mass to 50: prevents module from being built on Frigates but allows all three carrier modules types to be built on a Dreadnought with some miniaturisation planning.
V1.3
Carriers modules now provide 8 fighters instead of 16. Starbase module and planetary defense buildings stay unchanged.
V1.2
Carriers tech now follows Tech_Battleships
V1.1
Increase cost of Carriers tech to match Battleships
Added a bunch of techs and modules, improvements, assault fighters, guardians fighters, etc.
Interceptor Module now give 24 Fighters to the Starbases, Add 3 credit maintenance, and up Xanthium and Elerium cost from 3 to 6
V1.0
Carrier Tech now follows Tech_ExtremeMiniaturization.